@startuml
sprite $router [48x48/16] {
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}


!define MATERIAL_ROUTER(_alias) ENTITY(rectangle,black,router,_alias,MATERIAL ROUTER)
!define MATERIAL_ROUTER(_alias, _label) ENTITY(rectangle,black,router,_label, _alias,MATERIAL ROUTER)
!define MATERIAL_ROUTER(_alias, _label, _shape) ENTITY(_shape,black,router,_label, _alias,MATERIAL ROUTER)
!define MATERIAL_ROUTER(_alias, _label, _shape, _color) ENTITY(_shape,_color,router,_label, _alias,MATERIAL ROUTER)
skinparam folderBackgroundColor<<MATERIAL ROUTER>> White
@enduml